Refactored into separated components

This commit is contained in:
2026-09-06 14:32:27 +02:00
parent 6519ec5d97
commit 073d20ff28
12 changed files with 761 additions and 1059 deletions
+195
View File
@@ -0,0 +1,195 @@
using UnityEngine;
namespace AutoRefillFires
{
internal class FireplaceRefiller
{
private readonly ModConfig _config;
private readonly FuelManager _fuelManager;
private readonly ModLogger _log;
public FireplaceRefiller(ModConfig config, FuelManager fuelManager, ModLogger log)
{
_config = config;
_fuelManager = fuelManager;
_log = log;
}
public void TryRefill(Player player, Fireplace fireplace, Container[] containers)
{
_log.Debug($"TryRefillFireplace START: '{fireplace.gameObject.name}'");
if (!ShouldRefillFireplace(fireplace))
{
_log.Debug($"Skipping '{fireplace.gameObject.name}' - type/config filter returned false.");
return;
}
if (_config.OnlyRefillOwnPieces.Value && !IsOwnPiece(player, fireplace))
{
_log.Debug($"Skipping '{fireplace.gameObject.name}' - not owned by local player.");
return;
}
ZNetView nview = fireplace.GetComponent<ZNetView>();
if (nview == null)
nview = fireplace.GetComponentInParent<ZNetView>();
if (nview == null)
{
_log.Debug($"Skipping '{fireplace.gameObject.name}' - no ZNetView found.");
return;
}
if (!nview.IsValid())
{
_log.Debug($"Skipping '{fireplace.gameObject.name}' - ZNetView is not valid.");
return;
}
ZDO zdo = nview.GetZDO();
if (zdo == null)
{
_log.Debug($"Skipping '{fireplace.gameObject.name}' - ZDO is null.");
return;
}
if (fireplace.m_fuelItem == null || fireplace.m_fuelItem.m_itemData == null || fireplace.m_fuelItem.m_itemData.m_shared == null)
{
_log.Debug($"Skipping '{fireplace.gameObject.name}' - fuel item is null.");
return;
}
float currentFuel = zdo.GetFloat(ZDOVars.s_fuel, 0f);
float maxFuel = fireplace.m_maxFuel;
if (maxFuel <= 0f)
{
_log.Debug($"Skipping '{fireplace.gameObject.name}' - maxFuel <= 0 ({maxFuel}).");
return;
}
float fuelPercent = currentFuel / maxFuel;
_log.Debug(
$"Fuel state for '{fireplace.gameObject.name}': " +
$"currentFuel={currentFuel:0.0}, maxFuel={maxFuel:0.0}, " +
$"fuelPercent={fuelPercent:0.00}, threshold={_config.RefillBelowPercent.Value:0.00}"
);
if (fuelPercent >= _config.RefillBelowPercent.Value)
{
_log.Debug($"Skipping '{fireplace.gameObject.name}' - fuelPercent >= threshold.");
return;
}
string fuelName = fireplace.m_fuelItem.m_itemData.m_shared.m_name;
int missingFuel = Mathf.CeilToInt(maxFuel - currentFuel);
if (missingFuel <= 0)
{
_log.Debug($"Skipping '{fireplace.gameObject.name}' - missingFuel <= 0 ({missingFuel}).");
return;
}
int requestedFuel = _config.RefillToMax.Value
? missingFuel
: Mathf.Min(Mathf.Max(_config.RefillAmount.Value, 0), missingFuel);
_log.Debug(
$"Refill request for '{fireplace.gameObject.name}': " +
$"fuel='{fuelName}', missingFuel={missingFuel}, requestedFuel={requestedFuel}, " +
$"refillMode={(_config.RefillToMax.Value ? "max" : "fixed")}"
);
if (requestedFuel <= 0)
{
_log.Debug($"Skipping '{fireplace.gameObject.name}' - requestedFuel <= 0.");
return;
}
int fuelConsumed = _fuelManager.ConsumeFuel(player, fireplace.transform, fuelName, requestedFuel, containers);
if (fuelConsumed <= 0)
{
_log.Debug($"No usable fuel found for '{fireplace.gameObject.name}'.");
return;
}
for (int i = 0; i < fuelConsumed; i++)
nview.InvokeRPC("RPC_AddFuel", new object[0]);
_log.Info(
$"Refilled {fireplace.name}: {currentFuel:0.0}/{maxFuel:0.0}, " +
$"fuel={fuelName}, added={fuelConsumed}, " +
$"mode={(_config.RefillToMax.Value ? "max" : "fixed")}"
);
}
private bool ShouldRefillFireplace(Fireplace fireplace)
{
string objectName = fireplace.gameObject.name.Replace("(Clone)", "").ToLowerInvariant();
bool result;
string matchedRule;
if (objectName.Contains("fire_pit") || objectName.Contains("firepit"))
{
result = _config.FillCampfires.Value;
matchedRule = "FillCampfires";
}
else if (objectName.Contains("hearth"))
{
result = _config.FillHearths.Value;
matchedRule = "FillHearths";
}
else if (objectName.Contains("groundtorch"))
{
result = _config.FillStandingTorches.Value;
matchedRule = "FillStandingTorches";
}
else if (objectName.Contains("walltorch"))
{
result = _config.FillWallTorches.Value;
matchedRule = "FillWallTorches";
}
else if (objectName.Contains("brazier"))
{
result = _config.FillBraziers.Value;
matchedRule = "FillBraziers";
}
else if (objectName.Contains("bonfire"))
{
result = _config.FillBonfires.Value;
matchedRule = "FillBonfires";
}
else
{
result = _config.FillOtherFireplaces.Value;
matchedRule = "FillOtherFireplaces";
}
_log.Debug(
$"ShouldRefillFireplace: name='{fireplace.gameObject.name}', " +
$"normalized='{objectName}', matchedRule={matchedRule}, result={result}"
);
return result;
}
private bool IsOwnPiece(Player player, Fireplace fireplace)
{
Piece piece = fireplace.GetComponent<Piece>();
if (piece == null)
piece = fireplace.GetComponentInParent<Piece>();
if (piece == null)
return true;
return piece.GetCreator() == player.GetPlayerID();
}
}
}