Added repair fires feature - v1.2.2

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2026-09-13 21:39:38 +02:00
parent c12dcceaf7
commit 0c58db1f62
11 changed files with 247 additions and 61 deletions
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All notable changes to Auto Refill Fires will be documented in this file.
## [1.2.2] - 2026-09-13
### Added
- Added optional automatic repair for all supported refillable object types.
- Added `AutoRepair` master configuration option.
- Repair follows the existing `FillCampfires`, `FillHearths`, `FillStandingTorches`, `FillWallTorches`, `FillBraziers`, `FillBonfires`, `FillHotTubs` and `FillOtherFireplaces` toggles.
- Added `RepairBelowPercent` configuration option to control the health threshold that triggers repair.
- Added `OnlyRepairOwnPieces` configuration option.
- Repair reuses the existing fireplace and Hot Tub scans and does not add another scene-wide object search.
### Fixed
- Fixed Resin candles being able to fall through to `FillOtherFireplaces` despite the candle ignore rule.
## [1.2.1] - 2026-09-09
### Added