Added toggle hotkey setting

This commit is contained in:
2026-08-27 02:24:12 +02:00
parent 7af5e7e407
commit 35ca0fe17b
+36 -3
View File
@@ -31,6 +31,8 @@ namespace AutoRefillFires
private ConfigEntry<bool> _fillWallTorches; private ConfigEntry<bool> _fillWallTorches;
private ConfigEntry<bool> _fillBraziers; private ConfigEntry<bool> _fillBraziers;
private ConfigEntry<bool> _fillOtherFireplaces; private ConfigEntry<bool> _fillOtherFireplaces;
private ConfigEntry<KeyboardShortcut> _toggleHotkey;
private bool _modEnabled = true;
private float _nextCheckTime; private float _nextCheckTime;
@@ -127,22 +129,53 @@ namespace AutoRefillFires
"Automatically refill unknown or modded Fireplace-based objects." "Automatically refill unknown or modded Fireplace-based objects."
); );
_toggleHotkey = Config.Bind(
"General",
"ToggleHotkey",
new KeyboardShortcut(KeyCode.F7),
"Hotkey used to enable or disable automatic refilling."
);
Logger.LogInfo("Auto Refill Fires loaded!"); Logger.LogInfo("Auto Refill Fires loaded!");
} }
private void Update() private void Update()
{ {
if (_toggleHotkey.Value.IsDown())
{
_modEnabled = !_modEnabled;
string status = _modEnabled
? "Auto Refill Fires: ENABLED"
: "Auto Refill Fires: DISABLED";
Player player = Player.m_localPlayer;
if (player != null)
{
player.Message(
MessageHud.MessageType.Center,
status
);
}
Logger.LogInfo(status);
}
if (!_modEnabled)
return;
if (Time.time < _nextCheckTime) if (Time.time < _nextCheckTime)
return; return;
_nextCheckTime = Time.time + _checkInterval.Value; _nextCheckTime = Time.time + _checkInterval.Value;
Player player = Player.m_localPlayer; Player localPlayer = Player.m_localPlayer;
if (player == null) if (localPlayer == null)
return; return;
RefillNearbyFireplaces(player); RefillNearbyFireplaces(localPlayer);
} }
private bool ShouldRefillFireplace(Fireplace fireplace) private bool ShouldRefillFireplace(Fireplace fireplace)